﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace XGE.ComponentSystem
{
    public interface IDrawableObject
    {
        bool isEnabled
        {
            get;
        }
        void LoadContent();
        void Update(GameTime gameTime);
        void Initialize();
        void AddGame(ICoreGame game);
        void Draw(GameTime gameTime);
    }
}
